Hello Games is now known for its epic development journey with No Man’s Sky, but the studio’s starting point was a stuntman. Joe Danger was a simple, fun, and polished indie game that was initially sold on PC and consoles before finding its way to mobile, and its success saw multiple sequels before Hello’s gaze became fixed firmly on the stars.

Until recently, at least. Around this time last year the studio returned to Joe Danger for a true gaming feelgood moment, updating and revamping the old Joe Danger games on iOS after the dad of one of its biggest fans got in touch. Hello Games had somewhat understandably been focused on building out the universe of No Man’s Sky and the Joe Danger games had been left to languish. But the reminder that people still cared has clearly had an impact.





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By nmybx

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